Resume
Jonas Malm
Product Designer (UX/UI) — research, interface design, accessibility
Stockholm, Sweden · hello@jonasmalm.se
Summary
UX/UI Design Specialist and Product Designer focused on making complex products clear, usable, and accessible. I work end-to-end across the product design process: UX research, user flows, wireframes, high-fidelity prototypes, UI design, accessibility audits, and usability improvements — in close collaboration with developers and stakeholders. Currently at St1. Previously a Music Designer at Royal Streaming (6 years), which shaped a craft habit of balancing intention with constraints.
Experience
UX/UI Design Specialist
2025 — Present
St1 · Nordics
- Contribute across the product design process in an energy-transition context: UX research, UX/UI design, flows, wireframes, prototypes, and interface design.
- Run and apply accessibility considerations — including WCAG-minded decisions and usability improvements for broader audiences.
- Collaborate with developers and stakeholders to align design intent with technical and business constraints.
- Public case studies are shared when projects are cleared for publication; confidential work is not detailed here.
Product Designer / UX Researcher
2025
Greenely · Stockholm
- Led usability research for home battery control ahead of MLP: research plan, recruiting, moderation, synthesis, and prioritized recommendations.
- Designed a bi-directional battery history visualization through extensive iteration; design accepted into production.
- Designed onboarding focused on progressive disclosure and reduced cognitive load for battery features.
- Partnered with product and design to pull research into sprint scope — including scheduling, state-of-charge display, and time remaining.
Music Designer
6 years
Royal Streaming · Sweden
- Shaped a method of starting from goal and feeling, establishing constraints, iterating quickly, and validating in the real world.
- Balanced creative judgment with systematic delivery.
Skills
craft
- UX research (interviews, usability testing, synthesis)
- User flows & information architecture
- Wireframes & high-fidelity prototyping
- UI / visual design
- Accessibility audits & WCAG-minded design
- Usability improvements
- Stakeholder & developer collaboration
tools
- Figma
- Prototyping
- Affinity mapping
- Design handoff
- Git familiarity
domains
- Energy & sustainability
- Consumer mobile
- Decision-dense product flows