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Resume

Jonas Malm

Product Designer (UX/UI) — research, interface design, accessibility

Stockholm, Sweden · hello@jonasmalm.se

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Summary

UX/UI Design Specialist and Product Designer focused on making complex products clear, usable, and accessible. I work end-to-end across the product design process: UX research, user flows, wireframes, high-fidelity prototypes, UI design, accessibility audits, and usability improvements — in close collaboration with developers and stakeholders. Currently at St1. Previously a Music Designer at Royal Streaming (6 years), which shaped a craft habit of balancing intention with constraints.

Experience

  1. UX/UI Design Specialist

    2025 — Present

    St1 · Nordics

    • Contribute across the product design process in an energy-transition context: UX research, UX/UI design, flows, wireframes, prototypes, and interface design.
    • Run and apply accessibility considerations — including WCAG-minded decisions and usability improvements for broader audiences.
    • Collaborate with developers and stakeholders to align design intent with technical and business constraints.
    • Public case studies are shared when projects are cleared for publication; confidential work is not detailed here.
  2. Product Designer / UX Researcher

    2025

    Greenely · Stockholm

    • Led usability research for home battery control ahead of MLP: research plan, recruiting, moderation, synthesis, and prioritized recommendations.
    • Designed a bi-directional battery history visualization through extensive iteration; design accepted into production.
    • Designed onboarding focused on progressive disclosure and reduced cognitive load for battery features.
    • Partnered with product and design to pull research into sprint scope — including scheduling, state-of-charge display, and time remaining.
  3. Music Designer

    6 years

    Royal Streaming · Sweden

    • Shaped a method of starting from goal and feeling, establishing constraints, iterating quickly, and validating in the real world.
    • Balanced creative judgment with systematic delivery.

Skills

craft

  • UX research (interviews, usability testing, synthesis)
  • User flows & information architecture
  • Wireframes & high-fidelity prototyping
  • UI / visual design
  • Accessibility audits & WCAG-minded design
  • Usability improvements
  • Stakeholder & developer collaboration

tools

  • Figma
  • Prototyping
  • Affinity mapping
  • Design handoff
  • Git familiarity

domains

  • Energy & sustainability
  • Consumer mobile
  • Decision-dense product flows